Doing Things Wrong

Web Design

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I coded up a pretty spiffy popup menu system for small displays like phones and tablets. If you're on a small device, you get it automatically. You can force it on a large display by making the window narrow.

Also, time for a rant. The people who came up with 'responsive web design' are a bunch of idiots. It doesn't work. It can't work, and there is a simple reason:

There is no way to detect the real-world physical size of the display. You cannot get the physical size of the screen your end-user has eyeballs on. Without that, everything else is pointless. Nor is there any reliable way to detect a touch screen, and nowadays even if you could it wouldn't mean much - everything is a touch screen now.

Perhaps someday browser software will have access to dpi, or maybe even the actual physical dimensions of the display. Together with screen pixels and a little math, that might finally give you a way to design a website so that, say, the font size doesn't shrink away to nothing on a phone. On the other hand, with virtual pixels, and 4k Retina displays, and lord-knows-what-is-to-come, I doubt "responsive web design" will ever work right.

The current paradigm of responsive web design is completely wrong. However, a bit of that wrongness can be used to get a desirable result, and that is what I have done here. Web gurus will howl, and Gargle analytics complains about it, but it works.

Gargle wasted no time in sending me this hate-mail. Funny for them to be telling the world how to code, Gargle has always had the worst web developers anywhere. They are just really, really BAD.


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I've wanted one of these for a long time. This is a 2-axis milling vise. You bolt it to your drill press, and it turns it into a light-duty milling machine, with the proper bits, which I have. The vise handle is at the left, the slide handles are at the front and right.

Printed from luthierylabs.com